Wednesday, 30 March 2011
Tuesday, 22 March 2011
Wednesday, 16 March 2011
Very simple set up for looking at studio style lighting, this is quick to render for most objects,there is lots of tutorials out there on Maya and blogs but sometimes the simplest things are the hardest to find...
1. Create a point light; assign mib_fg_occlusion to the point lights color node.
2. Select the camera you wish to render your view from and change the background color to white in the attribute editor.
3. Create a groundplane. Go to hypershader>surface and assign "use background" to the ground plane.
4. Under mental ray render settings tick final gather,to increase edge sharpness turn sampling and multi-pixel filtering up.
Monday, 14 March 2011
In my first year of uni i bought a £20.00 Trust tablet,for the price it wasnt actually to bad,when I got around to using it I was hooked,since then I got my hands on a second hand Wacom which is a definite improvment,still eyeing up a Cintiq though...
|Juilette Lewis painting,colin kaszynski 2009.|
|Donnie Darko painting,colin kaszynski 2009.|
Sunday, 13 March 2011
|Fat Robot built in Maya|
Robot character was originally planned to be used in my factory scene but the styles of the environment and the robot didnt really match,the original idea was the last robot of a production line before an war event.The robot would be sitting in the factory alone but when I placed him in the scene it didnt really go.
Saturday, 12 March 2011
wip modelling reel from ck on Vimeo.
This is a work in progress showreel of modelling created in maya over the last few months,gradually over the next few months I will be putting together a final reel and adding some more projects.