Saturday 11 June 2011

Sci-Fi Mech Modelling scenes

4 comments:

Ryan said...

Really nice. Saw your motor bike on highend3d. How do you render a grey-scale (ambient occlusion looking scene like that)?

colin kay said...

I did it as an AO pass under the mental ray render passes settings,you can also add mib_fast_occlusion material and fg occlusion light to get the same effect.

ryan said...

super cool angles. Lot of work went into this. When I do an AO with Maya in a closed room, the AO doesn't work; it's all black. How did you get the first shot work, inside the hanger?

colin kay said...

The hanger model had some big open areas on the right wall,i used a directional light with fast_fg assigned to it and the was also a area light pointing up to add a little ambience.

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