To rig a character you define the mesh you want to rig and then place a series of tubes over the limbs to set the legs/arms etc,a few adjustments and you hit rig.
|Defining the characters limbs before rigging.|
Initially its a pretty simple setup but it offers various options for paint weighting in order to get limbs moving correct and a basic character can be done in no time.
The project i used the rigged character was for university which meant that I would be working both at home on windows PC and in class on a Mac which didn't have the program installed,luckily characters rigged and saved in Maya scenes work on either and I had no problems with compatibility,I also upgraded my version of Maya and had no problems bringing the rig into the newer version.
|Final rig for my clown character.Colin Kaszynski 2011.|
Overall a definite recommend for anyone who has little or no knowledge about rigging or simply hates doing it and there is also an auto face rigger. Check it out here -The Setup Machine