Tuesday, 31 May 2011
Some more renders from my final animation project,the tentacled monster was a last minute thing i added,this long shot scene took two days to model in total,made in Maya.
|Lower poly model/game concept.Colin kaszynski 2011.|
Saturday, 28 May 2011
Friday, 20 May 2011
Modelling Maya fly through of my castle,the camera passes through a church into a courtyard,i looked at loads of references for church interiors for this model.The ceiling was inspired by the Santa Maria Del mar in Barcelona which i saw of photo of a few months back and thought would be a real challenge to build.
|To keep the render times down I used instances of elements like windows and lights.|
Work on my final university project is moving along,its a sci-fi/war sort of theme.Im trying to add loads of detail and keep the model clean and lowish poly,still have a lot to do including the main battle scene.
|Loading dock and setting out for the battlefield.|
|Final scene work in progress|
|the starting point for a long pan shot,took 2 days to model and|
put together the scene.Colin Kaszynski 2011.
Saturday, 7 May 2011
Finally almost complete my castle model,its a bit of an epic fly through,the model is clean and smooth-able to within an inch of its life,I don't want to even say how many frames there are but I have taken over a university room for the weekend to get it rendered.Onto the next project..
|The opening shot of the animation.Colin Kaszynski 2011.|