Thursday 29 November 2012

3dsMax / Vray Day 2

Working on some more detailed modelling in 3dsMax,this is work in progress on a study/living room interior scene.I started modelling the chairs to get used to the modelling tools for something a little more complex and building up the scene gradually,still a lot of texture work to be done and playing around with Vray's lighting and rendering settings.One thing I've noticed about Max in comparison to Maya is that selecting objects feels a lot less precise,it's easy to just grab something by accident and move it.Looking around the tool bar I found there's multiple ways to grab objects but I miss the precision that Maya has and find Max's camera a little more sticky to move around scenes with.

Wip. Still need to finish the chairs and add other furniture and texture details.

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