Monday, 28 January 2013


My Jurassic park game project has evolved a little in the last week in a new direction,thought I'd make up a quick little teaser for fun.Speed modelled the shaving can in Maya and did a quick render,should be some information on the project itself coming's looking very different.

Click for fullsize.

Thursday, 10 January 2013

Jurassic Park - Cryengine speed challenge

It's been a while since I tried out Cryengine and I finally found a few hours to get back into it and explore a bit more.I decided to do a speed challenge and put together an environment to learn some of the programs features more in depth and get a better understanding of the Maya import process.
I brought in some models from my Unity remake of the Jurassic park game "Trespasser" and started building the first level of that game.It's fairly basic and has a good few faults from textures/scales to the lack of storm clouds but for 4 hours of work I learnt a fair bit.