Friday, 9 August 2013

Modelling for animation 4#

Another character I modelled but ultimately wasn't used in animation I don't think,this is the second version of the puppy dog I built as the first was slightly less stylised model with a more proportionate head/body.It still needed a little additional work adding a collar but thought I would put it into the scene and do a render of it to see how it turned out.

Quick shot I set up and rendered in Mental ray.

Modelled in Maya,click to enlarge.


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