Sunday 27 July 2014

Realtime environment simulation

Earlier this year I worked on a project designing,modelling and texturing environments for a realtime training simulation tool for Imparta Ltd using Unity3D,the environments created were a backdrop to Mecanim character animations that would guide the trainee through various scripted simulations.Below are some work in progress shots of the hotel and office environments showing testing for light mapping / baking in Unity.























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